Showing posts with label FirstPerson. Show all posts
Showing posts with label FirstPerson. Show all posts

Monday, April 30, 2012

Is id Software Out Of The Loop When It Comes To The First-Person Shooters Genre?


id Software has finally developed their first first-person shooter since 2004. Their long awaited return into the FPS genre has come with a new franchise called Rage. The premise of Rage has your player character roaming through a post-apocalyptic wasteland. At every turn you encounter mutated people that come at you from every part of the environment. Gunfights and looting is prevalent, making it necessary to kill or be killed.

Rage uses the id Tech 5 engine that has incredible graphic's (making a post-apocalyptic wasteland look visually realistic) and terrific gameplay (smooth, with a fluid frame rate.) New upgrades to the game are in the form of increased importance to the storyline, new upgraded weapons and vehicle combat. Getting back to the amazing visuals, the environments are so detailed, that they bring into focus every area that you enter. The animation and visual effects are just as good. Every time you shoot an enemy, it reacts to the shot, making your guns feel powerful.

The gameplay, as we alluded to earlier, is smooth and fluid. All the weapons have a powerful feeling, and the controls are extremely accurate. This is a necessity, due to ongoing attacks from challenging enemies. Combat scene's are done very well! Special enemies are mixed in with average one's, creating a more challenging battle. As you progress and the combat get's more difficult, you must use special ammunition types, coupled with other special items to overcome more difficult obstacles, offering you many different ways to fight.

Since this is a vast open world wasteland, vehicles are needed to get around. While the first-person shooting takes place primarily indoors, the vast wasteland is a perfect and fun place for vehicle combat. With these vehicles, you are able to fire rockets at other vehicles, perform vehicle jumps to acquire bonuses, and participate in structured town races. This game could shift from an intense first-person shooter during combat, to a goofy arcade type game during vehicle combat. The online experience is only vehicle combat, which has you versing other players, darting around several small maps, blowing each other up into smithereens. The vehicle combat will enable you to unlock more vehicles, weapons and special items.

What can we say about Rage? id Software is by no means out of the loop! We absolutely loved the graphic's and gameplay. The scenery was so detailed that you felt like you were actually there. The gameplay was so realistic (heaviness of weapons), that it made the first-person shooter aspect, lots of fun and exciting. The storyline wasn't great, but the detailing of the characters made that less important. Other than vehicle combat at times feeling a little like an arcade game, the overall experience was extremely fun. It is a well made game, with plenty of action and visually appealing. If your a gamer that loves the first-person shooter genre, then this is a must play. For those gamers that just enjoy a well made action shooter, then we suggest you give it a try.




Gaming Info And Deals is located in Central New Jersey. We started out as a bunch of friends that loved the gaming experience. Hours a day we spent trying to be the best at whatever game we were playing at that time. Searching the web for blogs or information that would get us to the next level was a daily occurrence. Tired of searching the web, we decided to pool our knowledge and create this site. The site is for the serious gamer. Daily blogs and discounted gaming sites are our main focus. Hope you enjoy the site and all of it's content.

Thanks,

Nancy E. Surace

Gaming Info And Deals LLC.

http://www.gaminginfoanddeals.com





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Friday, December 23, 2011

Is There A Difference Between First-Person Shooters And Third-Person Shooters?


The serious gamer would probably know the difference between First-Person Shooters and Third-Person Shooters, but due to recent changes and advancements, the question is not that black and white anymore. The basic difference between the two is the characters perspective. The First-Person Shooter casts you as the main character, seeing the environment through your own eyes. You are unable to see your character, but at the bottom of the screen, you could see the characters hands or weapon that they are holding. In combat, you will only attack or blow up area's that you are directly looking at. Melee combat works the same way. When attacking an enemy, the only view you will have are your arms, the weapon (knife, sword, pipe...etc) being used and your enemy. You will not see anyone behind you or on your sides, until you turn and look in that direction. The act of precision shooting or accurate aiming is a strength of the first person shooter due to its perspective and a weakness of the third-person shooter for the same reason.

In a third-person shooter game, you use a player character which you can actually see on the screen. Third-Person Shooters give your character the ability to view the environment more clearly. This view enables the player character to interact more with their environment, improving the gamers perspective, enabling them to interact with objects (boxes, weapons, power-ups, etc.) This is what set's the two genre's apart and is the main difference between a first-person shooter and a third -person shooter. Game designers are also able to get more aggressive with the player character. Since the gamer is able to see their character, designers are able to program the character with certain abilities such as back flips, the ability to crouch down, throw high kicks, tumble and many others. Other advantages of having a player character is that it gives you a better perspective of your character in relation to its environment and it lets you see your characters actual movements.

Recently, game designers have been integrating some of the better qualities of both these genre's. They are giving the gamer the ability to switch from a FPS perspective to a TPS perspective when driving a vehicle, changing the viewpoint, which in turn improves your ability to steer the vehicle. Conversely, they are enabling the gamer to switch to the FPS perspective for accurate aiming, when that is necessary. These options are not readily available on FPS or TPS, but they are starting to show up occasionally.

Both first-person shooters and third-person shooters have their own identifying qualities. It all comes down to the gamers perspective, which has a big influence on the overall game. We personally have no preference between the two genre's. We feel that there is a place for both of them in the gaming world. You just need to realize that there are difference's between the two and what they are. Once you make peace with this fact, you will be able to enjoy the two genre's with equal enthusiasm. Hope you learned something from this article and enjoy gaming!




Gaming Info And Deals is located in Central New Jersey. We started out as a bunch of friends that loved the gaming experience. Hours a day we spent trying to be the best at whatever game we were playing at that time. Searching the web for blogs or information that would get us to the next level was a daily occurrence. Tired of searching the web, we decided to pool our knowledge and create this site. The site is for the serious gamer. Daily blogs and discounted gaming sites are our main focus. Hope you enjoy the site and all of it's content.

Thanks,
Nancy E. Surace

Gaming Info And Deals LLC.
http://www.gaminginfoanddeals.com




Tuesday, December 13, 2011

The Evolution Of The First-Person Shooter Games


First-Person Shooter or (FPS) is a type of 3D video game that center's the game play around the first person perspective, or put another way, they experience the action through the eyes of their character. FPS differs from Third-Person Shooter (TPS) games in the way the player perceives the action. With TPS, you are able to see the action from the back, allowing the gamer to see the character that they are controlling. Presently, FPS, which falls under the category of action game, is the fastest growing video game genre.

Like most shooter games, FPS involves a character, weapons and a varying amount of enemies (Based on level of difficulty). Also, since these games were created in 3D, they are more realistic and represent sound, collisions and lighting better than 2D shooter games. Most FPS games focus mainly on gameplay, with fast paced and bloody firefights, though some might emphasize storyline, problem solving, puzzles and melee combat, in addition to shooting.

The design for most FPS are level design, which forces the character to defeat a level before moving to the next. Other features are large sandbox environments (Open World Play), which are not divided into levels, enabling the player to explore the environment freely. In first-person shooter, the environment can be altered. Common devices such as barrels (containing explosives) can be shot, killing surrounding enemies. Other games focus on destructive environments adding explosions, falling buildings and crumbling streets to improve visual effects. Science fiction and historic or modern military themes, have often been used. Characters such as Aliens, Terrorists and various types of Soldiers have been used.

Two of the earliest FPS video games were, Maze War and Spasim. Maze War, developed in 1973, featured on foot gameplay where Spasism debut in 1974, was more of a space flight simulator. Both these games took on a first-person perspective. By the 1980's Spasism's combat flight simulator had been so fine tuned that they were able to create a tank simulator called Battlezone. Battlezone was first released in arcades, but in 1983 a version was released for the PC. Since the creation of Maze War and Spasim, FPS games have come a long way. From 1992-1995, games like Wolfenstein 3D, Pac Man and Space Invaders to name a few were created. In 1993, Doom was released adding improved texture, variations in heights (climbing stairs), flashing lights and darkness, to create a more realistic 3D environment. Doom also had competitive multi player games, called Death Matches. At the E3 gameshow in 2000, Bungie overhauled Halo which was a TPS game. Later that year, Microsoft bought Bungie and revamped Halo and released it as a FPS and launched it with the XBOX console.

The FPS games keep getting better as the years go by. They are becoming, more realistic, sound quality has improved, and a variation of story lines now exist. Any serious gamer has to be really excited waiting for the next wave of improvements to the FPS games.




Gaming Info And Deals is located in Central New Jersey. We started out as a bunch of friends that loved the gaming experience. Hours a day we spent trying to be the best at whatever game we were playing at that time. Searching the web for blogs or information that would get us to the next level was a daily occurrence. Tired of searching the web, we decided to pool our knowledge and create this site. The site is for the serious gamer. Daily blogs and discounted gaming sites are our main focus. Hope you enjoy the site and all of it's content.

Thanks,
Nancy E. Surace
Gaming Info And Deals LLC.
http://www.gaminginfoanddeals.com





This post was made using the Auto Blogging Software from WebMagnates.org This line will not appear when posts are made after activating the software to full version.

Thursday, December 8, 2011

First-Person Shooter (FPS) Gamer Reviews


Call of Duty Modern Warfare 2 Review

Systems: PC, PS3, 360

The Call of Duty series has been a mainstay in the FPS genre for a while now, and this is the biggest and baddest yet. With single player, Co-Op, and online multiplayer, each game mode is a different gaming experience in itself. The single player campaign is a little too short for my liking at under six hours, but with a stronger emphasis on complex terrain in the environments, weather effects, and destructible objects, you will feel like your right in the trenches. One feature I especially enjoy is the chatter of your team in the campaign. It isn't often in games that you'll hear your squad call out specific areas on the map and have it mean anything. When your friend shouts, "Two tangos behind the yellow station wagon!" you'll actually see two enemies behind a yellow station wagon. It's a pretty engaging experience.

8 Explosions out of 10

Borderlands Review

Systems: PC, PS3, 360

Borderlands' style is somewhat of a twist on first person shooters. It has an RPG touch, as in you level and have passive skills you add, as well as the way equipment is handled. Don't misunderstand though, it is all fast paced FPS action. However, like Diablo-type RPGs, it is loot driven. You will be killing lots of things in order to get bigger and better guns. Not that this is a bad thing, just to let you know what you are getting here. If you ask me, Diablo FPS = thumbs up.

7 Berserkers out of 10

Killzone 2 Review

Killzone 2 will make you feel in the battlefield like few FPS's can do. This game has set a new standard for first person shooter games on the PS3, with mostly destructible environments and exceptional lighting and particle effects. The motion control feature on the PS3 is used to good effect in this game. The best example is having to hold the controller steady with a sniper rifle. Killzone 2 also takes into effect explosions and such while trying to aim. Too bad it is only for the PS3, but if you do own a PS3, you will want this in your game library.

10 Fascists out of 10!




The Gamer Reviews!

With 20 years of electronic gaming, from Atari to PS3, here at The Gamer Reviews, you can bet we will give you the real scoop on the latest and greatest console and PC games on the market today.





This post was made using the Auto Blogging Software from WebMagnates.org This line will not appear when posts are made after activating the software to full version.

Sunday, February 6, 2011

First-Person Shooter (FPS) Gamer Reviews

Call of Duty Modern Warfare 2 Review
Systems: PC, PS3, 360


The Call of Duty series has been a mainstay in the FPS genre for a while now, and this is the biggest and baddest yet. With single player, Co-Op, and online multiplayer, each game mode is a different gaming experience in itself. The single player campaign is a little too short for my liking at under six hours, but with a stronger emphasis on complex terrain in the environments, weather effects, and destructible objects, you will feel like your right in the trenches. One feature I especially enjoy is the chatter of your team in the campaign. It isn't often in games that you'll hear your squad call out specific areas on the map and have it mean anything. When your friend shouts, "Two tangos behind the yellow station wagon!" you'll actually see two enemies behind a yellow station wagon. It's a pretty engaging experience.


8 Explosions out of 10


Borderlands Review
Systems: PC, PS3, 360


Borderlands' style is somewhat of a twist on first person shooters. It has an RPG touch, as in you level and have passive skills you add, as well as the way equipment is handled. Don't misunderstand though, it is all fast paced FPS action. However, like Diablo-type RPGs, it is loot driven. You will be killing lots of things in order to get bigger and better guns. Not that this is a bad thing, just to let you know what you are getting here. If you ask me, Diablo FPS = thumbs up.


7 Berserkers out of 10


Killzone 2 Review
Killzone 2 will make you feel in the battlefield like few FPS's can do. This game has set a new standard for first person shooter games on the PS3, with mostly destructible environments and exceptional lighting and particle effects. The motion control feature on the PS3 is used to good effect in this game. The best example is having to hold the controller steady with a sniper rifle. Killzone 2 also takes into effect explosions and such while trying to aim. Too bad it is only for the PS3, but if you do own a PS3, you will want this in your game library.


10 Fascists out of 10!

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