Friday, December 23, 2011

Is There A Difference Between First-Person Shooters And Third-Person Shooters?


The serious gamer would probably know the difference between First-Person Shooters and Third-Person Shooters, but due to recent changes and advancements, the question is not that black and white anymore. The basic difference between the two is the characters perspective. The First-Person Shooter casts you as the main character, seeing the environment through your own eyes. You are unable to see your character, but at the bottom of the screen, you could see the characters hands or weapon that they are holding. In combat, you will only attack or blow up area's that you are directly looking at. Melee combat works the same way. When attacking an enemy, the only view you will have are your arms, the weapon (knife, sword, pipe...etc) being used and your enemy. You will not see anyone behind you or on your sides, until you turn and look in that direction. The act of precision shooting or accurate aiming is a strength of the first person shooter due to its perspective and a weakness of the third-person shooter for the same reason.

In a third-person shooter game, you use a player character which you can actually see on the screen. Third-Person Shooters give your character the ability to view the environment more clearly. This view enables the player character to interact more with their environment, improving the gamers perspective, enabling them to interact with objects (boxes, weapons, power-ups, etc.) This is what set's the two genre's apart and is the main difference between a first-person shooter and a third -person shooter. Game designers are also able to get more aggressive with the player character. Since the gamer is able to see their character, designers are able to program the character with certain abilities such as back flips, the ability to crouch down, throw high kicks, tumble and many others. Other advantages of having a player character is that it gives you a better perspective of your character in relation to its environment and it lets you see your characters actual movements.

Recently, game designers have been integrating some of the better qualities of both these genre's. They are giving the gamer the ability to switch from a FPS perspective to a TPS perspective when driving a vehicle, changing the viewpoint, which in turn improves your ability to steer the vehicle. Conversely, they are enabling the gamer to switch to the FPS perspective for accurate aiming, when that is necessary. These options are not readily available on FPS or TPS, but they are starting to show up occasionally.

Both first-person shooters and third-person shooters have their own identifying qualities. It all comes down to the gamers perspective, which has a big influence on the overall game. We personally have no preference between the two genre's. We feel that there is a place for both of them in the gaming world. You just need to realize that there are difference's between the two and what they are. Once you make peace with this fact, you will be able to enjoy the two genre's with equal enthusiasm. Hope you learned something from this article and enjoy gaming!




Gaming Info And Deals is located in Central New Jersey. We started out as a bunch of friends that loved the gaming experience. Hours a day we spent trying to be the best at whatever game we were playing at that time. Searching the web for blogs or information that would get us to the next level was a daily occurrence. Tired of searching the web, we decided to pool our knowledge and create this site. The site is for the serious gamer. Daily blogs and discounted gaming sites are our main focus. Hope you enjoy the site and all of it's content.

Thanks,
Nancy E. Surace

Gaming Info And Deals LLC.
http://www.gaminginfoanddeals.com




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