Showing posts with label Industry. Show all posts
Showing posts with label Industry. Show all posts

Thursday, December 15, 2011

The Dividing of an Industry - How the Nintendo Wii Split the Gaming World in Two


The Nintendo Wii is the first video game console to successfully incorporate interactive game play, a characteristic that defines it from competitors Playstation 3 and XBOX360.

The introduction of the Nintendo Entertainment System secured the idea of every house having a gaming console; because before it, consoles like Atari weren't fun to play and out of peoples' price range. Nintendo made consoles much cheaper, more fun to play and thus widely available to the world. Super Nintendo expanded on this, offering even more games, with better graphics along with the same reasonable price tag. RPGs reigned supreme on this console; titles like Final Fantasy III, Chrono Trigger, and Breath of Fire are considered timeless masterpieces even today.

When the Nintendo 64 came out in 1996, Playstation already had a year head start and was had secured many Sony loyalists. When someone was deciding between the two consoles, it came down to colorful graphics and shorter loading times (because of the cartridge) on the N64 side, or games with deeper storylines, longer game play, and more role playing and fighting classics like FFVII and Tekken on the Playstation side. For most players it was a no brainer and Playstation dominated the short lived Nintendo 64.

The Gamecube and PS2 generation was pretty similar in terms of what the gamers' preferences were that determined which console they purchased. Gamecube focused kiddiy games like Harvest Moon and Animal Crossing and PS2 had more games geared to teenagers and 20-somethings like Metal Gear Solid and Final Fantasy XII. But the idea remained the same, you made a choice base on what kinds of games you preferred; if you were an RPG or FPS fan, you definitely didn't go with Gamecube, it came down to XBOX or PS2.

Now the generation of consoles is reaching a dividing point. Nintendo has taken a completely different route from its competitors PS3 and XBOX360 by offering wireless, motion sensing controllers that allow the gamer to be more involved in the game by having them swing the control as if swinging a racket in a game of tennis, or rolling the control like a bowling ball. The Wii's game library is also very nonthreatening and can appeal to a larger demographic; younger children and older people are now getting involved when they didn't use to be. So now when someone is choosing a console, it also comes down to how they want to play games, whether interactively with the Wii or not with the PS3 and 360.

Nintendo still appeals to a kiddy crowd, like it did with Gamecube and N64, but they're captured a market of people that won't give PS3 and 360 a second glance; you can probably convince grandma to join you in a game of Cooking Mama, but it would be harder to get her to provide sniper support in Call of Duty: World at War.

Unlike previous generations, you can now separate gamers into two categories: those that play PS3 and XBOX360 (even though they hate each other) and those that play the Wii; whereas in the past you could divide gamers into their respective consoles, this is no longer the case and dividing up gamers is much more complex than it used to be. This division isn't going to go away anytime soon and is likely to get even bigger; I can see Nintendo going further away from competitors with their next console, offering even more interactive game play; I just hope Nintendo takes the time to smooth out their graphics a little the next time around, I already own a PS2.




To read about more about next gen and old school gaming, check out http://brendanigan.com





This post was made using the Auto Blogging Software from WebMagnates.org This line will not appear when posts are made after activating the software to full version.

Monday, December 12, 2011

PC Gaming Industry Slowly Dying


By now, the decline of the PC gaming industry should be evident to PC gamers around the world. Part of the decline was due to the new interest in next-generation gaming consoles (XBox 360, PS3, Wii), but sadly, another motivating cause is the continuing piracy of PC games.

As far as I can tell, this demise started sometime in 2007, but had a large noticeable impact in 2008. In 2008, we saw a shift away from PC gaming and much further towards console gaming. Games like Brothers In Arms: Hell's Highway, Rainbow Six Vegas 2, and Fallout 3 were all released on consoles before being released on the PC. The fact that three big name first person shooters were delayed to the PC really says something. Before the next-generation consoles, first person shooters generally favored the PC before the console; now it's the other way around. Fallout was originally a PC game series, however; the tide has turned and Fallout 3 was released to consoles months before it became available for PCs. GRRRRRRRR. . . keyboard/mouse >>>>> controller, damn it!

If that's not enough, how about an FPS and (drum roll please) an RTS game released exclusively for consoles? The two games in question are Battlefield: Bad Company and Tom Clancy's End War. Discovering that Battlefield: Bad Company's PC development was nowhere to be found, I was royally pissed. Battlefield 2142 was long due to be replaced, but EA lent us PC gamers a blind eye. What an insult! They're holding out on the very people who made the Battlefield series a success.

End War is another story - (to the big wigs who thought of this) what the hell guys? You know what gamers think of when you put RTS and console in the same sentence? Starcraft 64 (what a huge blunder that was) . However, the fact that End War is actually a half decent game should leave you to believe that the PC counterpart was in the immediate works. Sadly, that is not the case. Although PC development is underway, creative director Michael de Plater blames piracy for the delay.

So, fellow readers and PC gamers, support the industry you so dearly love. We shoud consider ourselves lucky that Far Cry 2 was simultaneously released on both the PC and consoles, but that may not be the case in the future. How would you like it if Far Cry 3 was a console only game? I hope you see the trend the PC gaming industry is taking. One of the only ways to revive the industry is to stop pirating! Bottomline: Either buy the game and look forward to better games or pirate the game and not even think about a sequel.




Visit http://www.IsYouGeekedUp.com for more PC game information.





This post was made using the Auto Blogging Software from WebMagnates.org This line will not appear when posts are made after activating the software to full version.

Wednesday, February 9, 2011

PC Gaming Industry Slowly Dying


By now, the decline of the PC gaming industry should be evident to PC gamers around the world. Part of the decline was due to the new interest in next-generation gaming consoles (XBox 360, PS3, Wii), but sadly, another motivating cause is the continuing piracy of PC games.

As far as I can tell, this demise started sometime in 2007, but had a large noticeable impact in 2008. In 2008, we saw a shift away from PC gaming and much further towards console gaming. Games like Brothers In Arms: Hell's Highway, Rainbow Six Vegas 2, and Fallout 3 were all released on consoles before being released on the PC. The fact that three big name first person shooters were delayed to the PC really says something. Before the next-generation consoles, first person shooters generally favored the PC before the console; now it's the other way around. Fallout was originally a PC game series, however; the tide has turned and Fallout 3 was released to consoles months before it became available for PCs. GRRRRRRRR. . . keyboard/mouse >>>>> controller, damn it!

If that's not enough, how about an FPS and (drum roll please) an RTS game released exclusively for consoles? The two games in question are Battlefield: Bad Company and Tom Clancy's End War. Discovering that Battlefield: Bad Company's PC development was nowhere to be found, I was royally pissed. Battlefield 2142 was long due to be replaced, but EA lent us PC gamers a blind eye. What an insult! They're holding out on the very people who made the Battlefield series a success.

End War is another story - (to the big wigs who thought of this) what the hell guys? You know what gamers think of when you put RTS and console in the same sentence? Starcraft 64 (what a huge blunder that was) . However, the fact that End War is actually a half decent game should leave you to believe that the PC counterpart was in the immediate works. Sadly, that is not the case. Although PC development is underway, creative director Michael de Plater blames piracy for the delay.

So, fellow readers and PC gamers, support the industry you so dearly love. We shoud consider ourselves lucky that Far Cry 2 was simultaneously released on both the PC and consoles, but that may not be the case in the future. How would you like it if Far Cry 3 was a console only game? I hope you see the trend the PC gaming industry is taking. One of the only ways to revive the industry is to stop pirating! Bottomline: Either buy the game and look forward to better games or pirate the game and not even think about a sequel.








Visit http://www.IsYouGeekedUp.com for more PC game information.


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