Showing posts with label Graphics. Show all posts
Showing posts with label Graphics. Show all posts

Thursday, August 23, 2012

Review of Sapphire Vapor-X HD 5750 1GB GDDR5 Graphics Card


INTRODUCTION

The Radeon 5000 series of graphics cards were rather recently released by AMD/ATI and for the very first time in a couple of years, AMD/ATI (hereafter referred to as only AMD) is back in the performance lead. NVIDEA will release their next generation of graphics cards rather soon but no date is set and very little information about it has leaked to the press.

Just a couple of weeks back AMD released the 5850 and the 5870 graphics cards which were very well received in reviews and by consumers. I did a review of an Asus 5850 card myself.

Just a couple of weeks later AMD release the HD 5970 which is a dual GPU card with the code name "Hemlock", a very powerful and expensive card. You can check out reviews at testseek.com on it. Here's the current lineup from AMD:

I already discussed the news with the Radeon 5000 series in my Asus HD 5850 review so I'm not going to repeat everything again. Suffice to say, the new generation has some new great characteristics. First, the chips are made in the new 40nm technology which promises lower power consumption and less heat. Secondly, the ATI EyeFinity technology makes it possible to connect up to three monitors to each card which means a total of 6 monitors in CrossFireX. Other important characteristics are the ATI Stream (GPU acceleration), Open CL (API for processing in parallel GPU-CPU) and Directx 11 support.

ENGINEERING SPECIFICATIONS: SAPPHIRE VAPOR-X HD5750 1GB DDR5

OK, enough is enough; let's have a look at the specifications of the Sapphire HD 5750 Vapor-X 1GB DDR5:

Sapphire 5750 HD Steam 1GB DDR5

GPU Juniper PRO (Radeon HD 5870)

Technology 40nm

Stream processors 720

Texture units 36

ROPs 16

GPU Speed 710 Mhz (700 Mhz HD 5750)

Memory 1GB GDDR5 (1GB/512MB GDDR5 HD 5750)

Memory speed 4640 Mhz (4600Mhz)

Bus width 128bits

Memory bandwidth 108GB/s

Cooling system Steam, double slot

Connectivity 2 DVI-I

HDMI

DisplayPort

Compatibility with CrossFireX Yes

External power connectors 1 6 x PCI-E of pin

Maximum power consumption 108W (load)/18W (rest)

Supported technologies DirectX 11, DirectX 10.1n, ATI Power Play, ATI Avivo, DXVA 1,0 & 2,0, Open GL 3,2 (G.), Dolby True HD and DTS-HD Audio Masters, ATI Stream, ATI Eyefinity.

FIRST IMPRESSIONS: 5750 SAPPHIRE VAPOR-X HD 1GB DDR5

On the box Sapphire emphasizes the Vapor-X technology and all the new AMD technologies discussed above.

The card is secured in a card board box and enclosed by the usual anti static plastic bag.

The included accessories are: a manual; a CD with drivers and utilities; the application "ArcSoft SimHD"; a coupon to download the Dirt2 game (supports DirectX 11); 2 molex to 6 pin PCIe adapter cables; a DVI-VGA adapter and a CrossFireX bridge.

IN DETAIL: SAPPHIRE VAPOR-X HD 5750 VAPOR-X 1GB DDR5

The card itself really looks impressive with its massive cooling solution. I have had the chance to see models of the 5750 from quite a few manufacturers and the Sapphire card comes out on top.

The cooling solution occupies a double slot which may be a disadvantage because this card must be rated as a medium range card and many users prefer single slot cards in this segment. AMD/ATI sets the overall rules from which the manufacturers can build their cards and they often leave rather small margins which I guess must be the reason why I have yet to see a 5750 single slot card.

The technology used by the cooling system Vapor-X has its origins in the aerospace industry. The cooling liquid, (in this case water) becomes steam on a hot surface (the GPU) and the resulting steam is condensed when it comes in touch with a colder surface which turns the steam into liquid again and returns to the hot surface again and so the process repeats itself. Sapphire claims that the Vapor-X system is much more effective than the reference cooling system, up to 7 degrees.

In the right hands, less heat means less noise. And this is also another characteristic of the Vapor-X system.

In order to help the Vapor-X system to cool the liquid that circulates in its interior, Sapphire has installed an 80mm fan which is perfectly integrated with the black plastic cover. One of the sides of the plastic cover holds the Sapphire logo which glows blue when the system is running. Check out the image below to see what I'm talking about.

The "Black Diamond" condensers which caused some buzz in the industry are included on this card. The aluminum polymer in these condensers is superior to the one used one in "normal" aluminum condensers. According to Sapphire, these condensers are 25% more energy efficient than normal condensers.

The card has an extra 6 pin PCIe power connector as you can see from the image below.

The 5750 actual has two CrossFireX connections although due to the inefficiency of the Catalyst drivers, it is not recommended to install more than two cards.

The memory units are visible on the PCB of this card. They are four high quality Hynix GDDR5 chips.

There are four video exits on this card, two standard DVI-I; a HDMI and a DisplayPort. This should satisfy the needs of even the most demanding users. The card is only 185 mm long and thus fits in most cases.

TEST SYSTEM

These are the components in my test system:

Test equipment

Processor Intel Core 2 Quad 9300 @ 3.245 Ghz

CPU cooler Zalman CNPS9900A LED

Motherboard Gigabyte EP45C-DS3R

Graphics card Sapphire HD 5750 Vapor-X 1GB GDDR5

Soundcard Integrated

Memory OCZ Reaper HPC Ed DDR2 1150 2×2GB (5-6-6-18)

Hard disk Seagate Barracuda 7200,12 500 GB

Power supply Corsair HX850W

Case Cooler Master 690 PURE

Operating system and software

Operating system Windows 7 64bits

System Drivers Catalyst 9.11

DirectX August 2009

Benchmarking software 3D Mark 06

3D Mark Vantage

Furmark 1.7

Unigyne Heaven Benchmark

Games The Last Remnant

Tom Clancy´s Hawx

Street Fighter IV

They reside Evil V

Weak May Cry 4

Stalker Clear Sky

WEAPON 2

Officers' Club of Revolutionary Armed Forces Cry 2

Crysis Warhead

Other software CPU-Z 1.49

GPU-Z 0.3.7

OCCT 3.1

Here are screen shots of my test system configuration:

BENCHMARKING TESTS

Sadly I received this card a little too late to be able to test it on my old test system on which I have made many graphics card tests. This means I will have to comment on the numbers without having any real references to results from old tests. I'll try to be as objective as possible.

It's not a secret that AMDs cards often get surprisingly high scores in the FutureMark benchmarking programs (3D Mark 06 and 3D Mark Vantage). And this time was no exception as you can see from the graphs above.

The Unigine tests of the DirectX 10 and Direct 11X was interesting to me because of the results I got with the same tests on the Asus HD5850 card a couple of weeks back. One of the main marketing points of the DirectX 11 is that it is supposed to be much faster than its predecessor. With the HD 5850 I got the opposite results and as you can see from the graphs above, the same goes for the 5750 card. Obviously AMD are having troubles here. Hopefully we will see improvements with the release of new Catalyst drivers.

GAMING I

The performance of the Radeon HD 5750 is spectacular. It is able to maintain a high FPS rate with all the games in this first series. It had no problems when I beefed up the resolution and turned on filters. The fact that it includes 1GB of GDDR5 with a bandwidth of 108 GB/s must be what ultimately keeps the smoothness in the games going even with filters on.

GAMING II

In the second battery of games which includes the most demanding games, the limitations of the HD 5750 comes to light. Although it doesn't prevent us from enjoying the games altogether, it is clear that this is a mid range card. In favor of HD 5750 it is necessary to say that even the incredibly powerful HD 5850 had some troubles with these games with all the settings at max. Considering that the HD 5850 has double the amount of stream processors compared to the HD5750 it is fair to say that the HD 5750 is a very potent card.

OVERCLOCKING, COOLING AND POWER CONSUMPTION

The release of the HD 5750 brings power to the medium range segment. Up till now, I haven't said much about its overclocking abilities but reports from other reviews and forums have been positive. Therefore I was very eager to test a HD 5750 card myself and see of the overclocking potential really was as good as I had heard. I cannot deny that I got even happier when I learnt that I would be able to test a HD 5750 with the Vapor-X technology.

Indeed, the overclocking capacity of this card is high. Check out the following screen shots which I obtained without modifying voltages but by only using Catalyst Control Center.

After having tested innumerable combinations, I received a stable configuration at 860 Mhz for the GPU and 1345 MHz for the memories. This means an increase of the default numbers of 23% for the GPU and 17% for the memories (percentages was calculated based on the values for the reference model with 700 MHz for the GPU and 1150 MHz for the memories).

The Vapor-X cooling system obviously does a fantastic job. In the following graph you can see the temperatures when the card is in IDLE and FULL LOAD modes. The IDLE temperatures were measured after the system had been running for half an hour without any load. The FULL LOAD numbers were taken after the system had been in full load (using Furmark 1.7) for a half an hour. The room temperature was 17ËsC.

The Vapor-X technology clearly does a lot to keep the temperatures down. It was a long time ago I saw these low numbers at full load. I say it again; the Vapor-X does a great job.

The noise level is always hard to talk about since it's a very subjective thing. The fan can be set manually or automatic. During my overclocking the fan was set to regulating itself and it rotated at 50% of the max speed. I think that the noise it made on these levels ware perfectly OK but when it goes above it becomes noticeable and somewhat annoying.




Fredrik is the director of All Reviews, Best Prices, One Site - Testseek: http://www.testseek.com/labs/. I have 18 years of experience in the marketing and trading industries, products revies, knowledge and has been helping retailers, entrepreneurs and startups with their product sourcing, promotion, marketing, products sales, reviews and supply chain processes.





This post was made using the Auto Blogging Software from WebMagnates.org This line will not appear when posts are made after activating the software to full version.

Monday, March 26, 2012

What Is a Graphics Card?


In a layman terminology, graphics card can be referred to as a device that is known to bring images to a computer's monitor after having converted them from binary data to a viewable image. Now, depending upon what you want to do there are different kinds of graphics cards or video cards that are available in the open market. And as expected, each of these cards is known to play distinct roles to which it is designed. A typical graphical card can be explained in a much better way if you were to understand different technical terms associated with it. Given below are few such terms...

1. Accelerated Graphics Port: - AGP as it is commonly known is the basic format or the interface of graphics card. This point-to-point and dedicated interface connects video card directly into the system's processor and memory.

2. Application Programming Interface: - API represents a set of instructions that allows programmers of video games to work efficiently without having to create routine operation over and again. OpenGL and Direct3D are few examples for API.

3. Anisotropic Filtering: - These are common filtering techniques employed in video games to help improve the quality of images shown on screen. Like others forms of filtering techniques, anisotropic filtering comes in different levels. Higher the levels of anisotropic filtration lower will be the performance of the games and vice versa.

4. Artifact: - They represent the undesirable and unintentional element present in the image of a video game. They can include image ghosting, flickering effect, blurring and so on.

5. Aliasing or Anti-Aliasing: - Aliasing represents the tendency for a diagonal or a curved line to appear jagged as they are typically composed of many small squares. Anti-Aliasing refers to remedies that are employed to overcome these tendencies through proper software settings.

6. Frame Rate: - It refers to the speed at which still images are produced on the screen so as to create a full motion effect. It is usually measured in fps or frames per second. Though humans are known to see 30 fps, many benchmark gamers believe that cards can be made to produce far higher performance.

7. Digital Video Interface: - It refers to the interface through which the transfer of digital video signals takes place between a computer and the display. This interface is chiefly responsible for better performance and image quality over an analog system. In addition to the computers, DVIs are also used in televisions to display high quality images from DVD, HDTV and other sources.

8. DirectX: - It is a term used to indicate a collection of APIs that are fully developed and owned by Microsoft.

9. Direct3D: - It is an API developed and owned by Microsoft used for creating 3D games.

10. Graphics Processing Unit: - The GPU as it is commonly known as refers to the processor that is present on graphics card. It is the main chip that handles the bulk work required for creating images on displays.




Visit the link here for a selection of graphics cards, or here to buy ASUS online South Africa with great graphical capabilities.





This post was made using the Auto Blogging Software from WebMagnates.org This line will not appear when posts are made after activating the software to full version.

Saturday, December 17, 2011

Review of AMD ATI Radeon HD 5670 512MB Graphics Card


INTRODUCTION

The first member of the Evergreen family hit the market back in September (2009). AMD has since then not said much about what would follow.

AMD chose to release the 5670 card at last week's CES 2010 event. The 5600 series chip is called Redwood and currently only includes the Radeon HD 5650 and 5670 chips. The 5600 series is clearly directed to the mid range segment of the market as illustrated in AMD's release strategy below. AMD has release two versions of the HD 5670 card, one with 1GB GDDR5 and another with 512MB GDDR5. This review covers the latter one.

The 5600 series adopts the technologies of its big brothers like ATI Stream and ATI Eyefinity. Here are AMD's own words about their new "ATI Stream" technology:

ATI Stream technology is a set of advanced hardware and software technologies that enable AMD graphics processors (GPUs), working in concert with the system's central processors (CPUs), to accelerate enabled applications beyond traditional graphics and video processing. This enables balanced platforms to run computationally-intensive tasks more efficiently, providing a better application experience to the end user. The 5600 series also has full support for Microsoft's DirectX11 API. I guess most people buying a graphics card in the middle range segment don't really know what the big deal is but anyone interested in the GPU industry knows that if you want to see the latest innovations in gaming you want to be on the latest DirectX train.

ENGINEERING SPECIFICATIONS

The test sample I will be reviewing today is a generic AMD ATI Radeon HD 5670 512MB GDDR5. It is a pre production unit which AMD sends out to selected publications before other outfitters' versions hit the store shelves. I am actually a bit late out with my review, but hey, what's the hurry anyway?

Here are the specifications for the HD5670 512MB GDDR5:

AMD ATI Radeon HD 5670 512 MB GDDR5 GPU Redwood (Radeon HD 5670) Transistors 627 Ms GPU Speed 775 MHz Stream processors 400 Performance calculation 620GFLOPS Texture units 20 Texture fill rate 25.2 GTexels/s ROPs 16 Pixel fill rate 6.2 Gpixel/s Z/Stencil 24.8 GSamples/s Type of memory GDDR5 Speed of memory 1000 MHZ Amount of memory 515MB Bandwidth of memory 64 GB/s Bus width 128-bit Consumption Normal (61W)/IDLE (14W)

IN DETAIL:

I'm not going to spend too much time rambling about what the card looks like since most outfitters will be mounting their own cooling solutions. In short however, the card has a one slot cooler which is great and expected with a middle range card.

The card is manufactured with a 40nm technology which is great since it will increase its energy efficiency and decrease the generated heat in relation to performance.

A good thing about the fact that this card is fairly small and thin is that it fits in smaller cases suitable for HTPC and media PC projects. The length of the Radeon HD 5670 is 170mm.

The card has no PCI- Express power connector which should be considered as something positive I guess. It means that the card will never draw more power than what the PCI-Express bus can handle.

The 5670 generic card has 3 connectors; a Display Port; a HDMI and a DVI connector. It supports the "ATI Eyefinity" technology which means you can use monitors on each connector simultaneously. The HMDI connector support s HDMI 1.3a which means full support for Dolby True HD and DTS Audio Masters.

TEST SYSTEM I used my normal test system for this review, here are the specs:

Test equipment Processor Intel Core i7 920 Fan Prolimatech Mega Shadow Motherboard Asus Rampage II Gene Graphics card ATI Radeon HD 5670 512MB GDDR5 Soundcard Integrated Memory 3 x2 GB GSkill Trident 1600 MHZ (6-7-6-18) Hard disk Intel X25-M G2 Postville 80 GB Power supply Corsair HX850W

Operating system and software Operating system Windows 7 64bits System dirvers Controller 8.69_RC3 (BETA) DirectX August 2009 Benchmarking software 3D Mark 06 3D Mark Vantage Furmark 1.7 Unigyne Heaven Benchmark Games The Last Remnant Street Fighter IV Resident Evil 5 Weak May Cry 4 S.T.A.L.K.E.R. Clear Sky S.T.A.L.K.E.R. Call of Prypiat DIRT 2 Far Cry 2 Crysis Warhead Other software CPU-Z 1.49 GPU-Z 0.3.7 OCCT 3.1

During my test I set the in-game graphics settings to the highest quality. I set the filter settings to "medium" because of the fact that this card is not intended for people who "must" have the filter settings to max.

For those of you who are not too familiar of how to measure the performance of a graphics card, here's a table with frame rate numbers and what they actually mean in real life gaming experience:

FPS (Frames per second) FPS lower than 30 Not a good gaming experience 30 - 40 FPS OK but not good gaming experience 40 - 60 FPS Good gaming experience Higher than 60 FPS Excellent gaming experience

I always do the tests with the benchmarking software first because it often gives a glint of the overall performance of the card. In this case the results tell me that the performance of this card is a bit above what I had expected from a medium range card in the new AMD generation.

As a comparison a Nvidia GT 240 GDDR5 card I have tested in the same system obtained around 7000 points in 3DMark 2006 and in my last review of a GT220 card (a card more towards the lower end segment) it achieved 6700 points. The Radeon HD5670 card came in at 11700 points which exceeds the NVIDIA cards by quite a lot.

As I have experienced with all the DirectX11 compatible cards I have reviewed, the performance diminishes with the jump from DirectX10 to DirectX11. This is strange because "higher performance" is one of the major selling points with the new API from Microsoft.

The Radeon HD 5670 actually turns out to be even more powerful in the first batch of games that I had expected based on the results achieved in the benchmarking tests. I was actually somewhat surprised that this medium range card, at a price level below $100, could move these games with great fluidity.

Games like The Last Remnant, Street Fighter IV and Devil May Cry 4 actually ran really well no matter what level of graphics quality setting, resolution or filter I set. Even Resident Evil 5 ran OK

A strange thing about the results above is the case of the games STALKER: Clear Sky and STALKER: Call of Prypiat. The first one uses DirectX10 and the second DirectX11. STALKER Clear Sky (DX10) offers a very limited gaming experience while STALKER: Call of Prypiat (DX11) has much better results. I mean, those games are part of the same series. It raises questions like: is DirectX11 more efficient than DirectX10 after all? Or; do these two games have different 3D motors? I am afraid I cannot answer those questions for you, just thought that I'd bring it to your awareness.

There are however clearly two games in this batch which this card cannot handle; Far Cry 2 and Crysis Warhead. The performance of the Radeon HD 5670 in Far Cry 2 at a resolution of 1680×1050 (without filters) at 41.04 FPS just isn't good enough and far from the results I achieved with the Sapphire HD 5750 (61.57 FPS).

Still, the Radeon HD 5670 demonstrates a remarkable performance in very demanding games. If we can live with not always running the games in the highest resolutions with filters enabled, then you will not be disappointed.

HD VIDEO

In order to analyze the performance of the Radeon HD 5670 when replaying HD video I measured the average CPU load (%) during a 5 minute period while playing HD content. I did the measurements in two resolutions: 720p (H.261) and 1080p.

The excellent results are really thanks to the ATI Steam technology. It is great to see such a powerful card with such small dimensions. It makes the card ideal for a HTPC.

OVERCLOCKING, COOLING AND CONSUMPTION

Overclocking is always exciting (at least for me) but I wasn't overly enthusiastic about this card since all I had to work with was the ATI Catalyst application. I did however reach a decent 9% increase of the GPU (775 MHz) and a 9.5% increase of the original memory frequency. This was the max numbers I could set in the ATI Catalyst application which leaves some room for other outfitters to unlock a greater overclocking.

The cooling system of this card fulfills its task. We must consider that is just a generic sample of the card so none of the outfitters fancy cooling solutions are present. The temperatures that you see in the graph below at full load are high but they are actually what I usually see with a new reference model AMD ATI card. We will just see what the different outfitters can come up with in terms of cooling solutions for the 5670 chip and what they can do with the temperatures.

The fan is automatically regulated and its rotation speed is around 28% when the card is in idle mode. Below 40% the fan is imperceptible but above 50% it is perfectly audible without ever getting as annoying as fans on high end cards.

The use of the new manufacturing technology at 40nm gives this card a better efficiency ratio than previous generation of graphics cards. In the real world this means an improvement of the performance at the same power consumption levels. Or the other way around; a lower power consumption at the same performance level. According to AMD ATI, the idle mode consumption should be 14W whereas the typical consumption in operation is at 61W.

I measured the total power drainage of my system in idle mode and overclock mode which is illustrated in the graph below. I cannot tell you if AMD ATI's number are correct or not.

RESULTS OF THE TEST WITH OVERCLOCK

The results tells us a slight increase of the performance. For instance the gain in Crysis Warhead was around 1.5 FPS and in Far Cry 2 the increase was around 3 FPS. In reality this doesn't mean much.

CONCLUSIONS

OK, so this card is clearly not a high end gaming card, but the big question is if it's powerful enough to be of any use for us gamers? I would say definitely yes! If you can accept playing FPS games without filters you will be satisfied with this card. Hard core gamers will however have to go for the next price level.

What is great with this card is that AMD has managed to squeeze in all the new technologies which we saw in the 5800 series, like the ATI Steam, DirectX11 and ATI Eyefinity. That fact combined with the fact that this card is quite small makes it ideal for anyone looking for a graphics card for HTPC project.




Fredrik is the director of All Reviews, Best Prices. I have 18 years of experience in the marketing and trading industries, products revies, knowledge and has been helping retailers, entrepreneurs and startups with their product sourcing, promotion, marketing, products sales, reviews and supply chain processes.





This post was made using the Auto Blogging Software from WebMagnates.org This line will not appear when posts are made after activating the software to full version.

Review of Asus Radeon HD 5850 1GB GDDR5 Graphics Card


INTRODUCTION

As usual when a new generation of graphics cards are is released, the first cards out on the market are the high end cards. In this case the HD 5870 and HD 5850. Later these have been followed by the 5770 and 5750 and we will soon see some lower end versions coming out too.

The release of the HD 5800 series brought a couple of new technology innovations with it. The "ATI Eyefinity" is a technology which enables one single card to support up to 6 monitors. "ATI Stream" enables GPU accelerated calculations, OpenCL gives us parallel GPU-CPU processing. However, the most important update is the support for DirectX 11 which in itself incorporates full support of Windows 7. This time around, Microsoft promises that the update of the DirectX API means a direct increase of the ratio between the graphical quality and the use of system resources.

AMD says their new GPU can achieve 2.7 TFLOPS, which really doesn't say much about what the GPU performs like in real world (gaming) situations, but it does tell us that it is truly a very powerful data processor. The manufacturing technology is now down to 40nm, which should mean less power consumption and heat development.

Talking about the power consumption, AMD now promises that the max consumption will not exceed 190W in full load and in idle mode the card will not surpass 27W. If this is correct it would be a big improvement compared to their previous generation of cards.

ASUS EAH5850 SPECIFICATIONS

OK, enough rambling about all the new technologies and promises of the new AMD series, here are the hard facts of the Asus HD 5850 card:

ASUS EAH5850 (Radeon HD 5850)

GPU Radeon HD 5850

Manufacturing technology 40nm

Stream processors 1440

Texture units 72

ROPs 32

GPU speed 725MHz

Memory 1GB GDDR5

Memory speed 1000MHz (4Gbps)

Bus 256bits

Memory bandwidth 128GB/s

Cooling system Reference, double slot

Video exits D-Sub (adapter included)

2 DVI-I

HDMI

DisplayPort

Compatible with HDCP Yes

Compatibility with CrossFireX Yes

External power 2 x 6 pin PCIe

Maximum consumption 170W

Supported technologies DirectX 11, DirectX 10.1, Shader Model 4.1, UVD 2, ATI Stream, ATI PowerPlay, ATI Eyefinity, ASUS Splendid, ASUS Gamer OSD, ASUS Smart Doctor, Voltage Tweak

Asus hasn't added any physical alternations on this card; it is basically Asus' version of the generic AMD 5850. However Asus has a series of software tools which help us overclockers to reach the maximum potential of this card; the "Gamer OSD" and "Smart Doctor". This last application will be most useful since it allows us to play with the voltage of the core.

ASUS EAH5850, FIRST IMPRESSIONS

The card comes in a nice looking card board box with loads of aggressive printing on it. As is customary with graphics cards, ASUS pushes a lot on the overclocking tools. Also, the bundle (EAH5850/2DIS/1GD5) includes the game DIRT 2. When I opened the box, I almost got a little Apple feeling for a moment when I saw the black cover with the Asus logo in gold. Underneath the cover I found two boxes. The bigger box contained the graphics card itself, enfolded by a standard anti static plastic bag and protected by a white foam plastic material. The other box contained the accessories.

Except for the DIRT 2 game (digital download, no DVD), I wasn't overly impressed by the accessories; CDs with drivers and applications; a printed manual; a power adapter (2 molex to 1 x 6 pin PCIe), a DVI-VGA adapter and a CrossFireX bridge.

ASUS EAH5850 IN DETAIL

My first impression was that it really looks powerful with its red and black finish. The card faithfully follows the AMD reference card in all aspects. This is a big card, the length is 240 mm and it takes up two slots. The fan is a 70mm and I hope it will not bee too noisy, but looking at the rather small air exhaust in the back of card, I don't feel overly positive.

The front of the card holds two 6 pin PCIe connectors which would theoretically provide 150W to the card. Although I wanted to take the cooler off and have a closer look at the PCB I decided to let go of that intention since I would have to loosen a multitude of screws and it was impossible to remove only the housing without also clearing the cooler itself, which felt a little too risky. A great thing about AMDs new cards is their connectivity. They include two DVI-I, a HDMI and a DisplayPort. With the ATI Eyefinity technology, it is possible to use 3 monitors simultaneously with this card, not bad.

MY TEST SYSTEM

OK, so here comes the list of the hardware components I used for this test:

Test equipment

Processor AMD Phenom II x2 550@3.9GHz

Cooler Zalman CNPS9900A LED

Motherboard ASUS Crosshair III Formulates

Graphics card ASUS EAH5850

Sound card Integrated

Memory Kingston HyperX DDR3 1333 2×2GB (7-7-7-21)

Hard disk Samsung SP2504C (SATA II, 7200rmp, 8MB)

Power supply Zalman ZM660-XT

Box Cooler Master 690 cm PURE

Operating system and software

Operating system Windows 7 64bits

System drivers BIOS 0805

Catalyst 9.10

DirectX August 2009

Benchmarks 3D Mark 06

3D Mark Vantage

Furmark 1.7

Unigine Heaven Benchmark

Games The Last Remnant

Tom Clancy´s Hawx

Street Fighter IV

They reside Evil V

Weak May Cry 4

Stalker Clear Sky

WEAPON 2

Officers' Club of Revolutionary Armed Forces Cry 2

Crysis Warhead

Other software CPU-Z 1.52

GPU-Z 0.4.5

OCCT 3.1

And here's the screenshots of my configuration:

The main changes in my test setup are that I have included the benchmark software "Unigine Heaven" and removed Lightsmark 2008. The main reason for this is that it enables me to compare the difference in performance between DirectX 10 and DirectX 11.

BENCHMARKING RESULTS

I will not compare these results to the result I have received in previous graphics cards reviews since my test system has been updated. I was very interested in what the performance comparison between DirectX 10 and DirectX 11 would produce. As you can see from the graphs above the results were opposite of what I had expected, the performance was actually lower with DirectX 11 than with DirectX 10.

GAMING TESTS I

It is interesting to note that the performance remains high even when adding filters. This is something that AMD has corrected from their previous series which really suffered when filters were added. Otherwise, same here; the performance is very good but I will not make any direct comparisons to previous reviews.

GAMING TESTS II

The second batch of games includes more demanding games as usual. This test clearly shows that the EAH5850 has a lot of power under the hood and it was only in two games where the FPS rate didn't hold steady above 30 FPS with the highest possible settings.

OVERCLOCKING, REFRIGERATION AND CONSUMPTION

On the packaging, Asus emphasized the "Voltage Tweaking" which is done with the Asus Smart Doctor software which also lets us modify the frequencies of both the core and memories.

It's a dream to work with Asus' tool for overclocking the card and it is impressive just how far this card can be clocked.

The cooling system of the card is very effective. The fan is noisy at full power but mostly it didn't bother me too much.

I measured the total power consumption of my system in idle mode and in full load, here are the results:

Clearly the difference is enormous and it should be since AMD's PowerPlay technology has drastically diminished the power consumption in 2D.

OVERCLOCKING RESULTS

OK, so here are the results from the overclocking tests:

The increase in the 3D Mark Vantage was truly impressive and this is also confirmed by the increase of 6 FPS in Far Cry 2 and the increase is there with filters enabled as well.

CONCLUSIONS

I must first praise AMD for the work they have done with this card. It is both energy efficient and a high performer, very impressive. Asus has taken AMDs reference design and added a lot of value to it with their smart technologies and software tools. The main advantage with this Asus card is of course its overclocking abilities which are nothing short of fantastic. ASUS EAH5850 is already on sale at a price that oscillates between the $270 and $300, which is very competitive given its performance, overclocking abilities and the fact that it includes DIRT 2.




Fredrik is the director of All Reviews, Best Prices, One Site - Testseek: http://www.testseek.com/labs/. I have 18 years of experience in the marketing and trading industries, products revies, knowledge and has been helping retailers, entrepreneurs and startups with their product sourcing, promotion, marketing, products sales, reviews and supply chain processes.





This post was made using the Auto Blogging Software from WebMagnates.org This line will not appear when posts are made after activating the software to full version.

Monday, December 5, 2011

The Price Of Graphics Cards For PC Gamers


So there has been a ton of success for games made on the PC, not necessarily, the quantity of games shipped, but the quality of the games development. PC gamers are the new connoisseur of gaming, standards have to be met to please the most hardcore of gamer on the PC. The expectancy of graphics, gameplay, controls and overall feeling of the game must present itself as a true landmark over its home console counterparts, and effectively use whatever hardware a gamer has on his PC. The line has been stretched so thin between a casual PC player like a "bejewler" from a hardcore PC Vet playing all the newest first person shooters. Are PC games better than console games? and is worth all the money shoveling in order to get a worthy computer?

PC games better? Well it is all an opinion, but, PC gamers like myself value something in the mouse and keyboard as uncomfortable people might find the controls. And a lot of people like to think they get what they pay for, which in this instant I full heartedly believe. Computer hardware for gaming can get very expensive and, although, games are only 50 bucks (ten dollars cheaper than Xbox 360), the graphics card, ram upgrade and whatever else you need is an arm and toe out of your paycheck. The newest FPS Crysis is a modern gem that everyone is raving about because it gets the closest to looking as real as possible. But most people can't play this game on their store bought Dell, they will need a graphics card that cost around 300.00 500.00 dollars. The Nvidia 8800GTX will do quite nicely, this graphics card has 512MB of ram and will make Crysis and Gears of War run better than imaginable, but is it worth the price?

I've come to find that the price is well worth it, the computer is my console and I wouldn't have it any other way. Forking out the extra money for the uprising of great games is something I want to do, and personally I find it outweighing the other gaming options more than 2 fold.

So you might feel the same way as I do, and you need to get some upgrades on your computer. Well like I said if you have a fairly good processor in your computer than you need to upgrade to 2 gigs of Ram and get a graphics card with at least 256 MB, which varies with what you want to play. And there are cheaper graphics cards out there for less than 200.00 dollars, you just need to know where to look (scroll down for the link to look at games and what graphics cards they need). Other options to look at are buying a new gaming computer, check out the Area-51 7500 if you want a Desktop, or the Area-51® m5550 if you want a laptop. They both are made by the best company for gaming computers: Alienware, and will only cost you a little over 1000.00 dollars. And give you best monitors, speakers, hardware and more for playing PC games.




If you want more information about graphics cards and specific graphics cards for whatever PC game you want to play than check out the site I write articles for YourGamerCard.com





This post was made using the Auto Blogging Software from WebMagnates.org This line will not appear when posts are made after activating the software to full version.

GAMERS FPS BLOG